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When it comes to real-time strategy games, there are few from which to choose that deal with the subject of World War II, with perhaps the best known of these being the Close Combat series. Another attempt to create a historical game featuring warfare of that era comes in the form of Sudden Strike, a game that sets off to be both realistic and fun -- a balancing act that falls a bit short.

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Sudden Attack is a free to play multiplayer Counterstrike imitation from Nexon, the makers of Maple Story and other free to play games. Sudden Attack is a fairly good match for other online shooters, with a lot of weapons, maps, and gametypes, and some other additions like daily achievements that add more variety. 'Sudden Attack' by Audio Walker. Aggressive hybrid orchestral melody,lead instrument - Brass, Synth Bass. Length 1:17, Rhythm 120BPM. Buy Royalty Free Music from Melody Loops.

Although billed as highly realistic and historic, the units in Sudden Strike are as realistic as those in Command & Conquer: Red Alert and historical accuracy extends so far as to only encompass some famous WWII events and locations through very abstract representations. This doesn't detract from the game unless you happen to be a player who is looking for a serious real-time war game. But, if you can get past the lack of realism, there is still a lot of gameplay to enjoy with many missions that include some of the biggest battles ever seen in a RTS game.

What makes Sudden Strike unique is its focus on battles and tactics rather than resource management and construction. Missions range from commanding a small group of French Resistance fighters to truly immense battles such as a recreation of D-Day and Stalingrad with hundreds of units on screen simultaneously. The game engine is capable of handling up to a thousand units per scenario but, even during the biggest battles, the actions and placement of individual units are critical.

Strategy plays a key element, as rushing into battle with tanks will result in your troops being quickly annihilated by well-placed guns and artillery. Instead, you must plan each movement step by step, scouting the territory ahead at all times and wearing down your enemy's defenses as in a real war by using combined arms tactics. This is the most realistic aspect of Sudden Strike and, while instilling a great sense of depth, at the same time it makes some of the missions extremely time consuming (over 19 hours in some cases).

A variety of units are available for each country, ranging from different types of infantry such as riflemen, machine-gunners and commandos to howitzers, anti-tank guns, anti-aircraft guns, numerous vehicles, tanks and airplanes. You can also beef up your arsenal by capturing enemy units' weapons such as anti-tank guns, mortars, artillery and more. While all the units are based on historical and realistic counterparts, they don't always behave as you might expect. Some of the most glaring inconsistencies include the vulnerability of tanks to light machinegun and rifle fire or Panzerfaust-wielding infantry that fire rockets repeatedly, more akin to units in a sci-fi RTS than anything ever seen in WW2. Even worse are 'magical' supply trucks that never run out of ammunition and spare parts, an area where the lack of resource management (supply lines and ammo dumps) hurts the game.

Sudden Attack Download Free
Free

Sudden Attack is a free to play multiplayer Counterstrike imitation from Nexon, the makers of Maple Story and other free to play games. Sudden Attack is a fairly good match for other online shooters, with a lot of weapons, maps, and gametypes, and some other additions like daily achievements that add more variety. 'Sudden Attack' by Audio Walker. Aggressive hybrid orchestral melody,lead instrument - Brass, Synth Bass. Length 1:17, Rhythm 120BPM. Buy Royalty Free Music from Melody Loops.

Although billed as highly realistic and historic, the units in Sudden Strike are as realistic as those in Command & Conquer: Red Alert and historical accuracy extends so far as to only encompass some famous WWII events and locations through very abstract representations. This doesn't detract from the game unless you happen to be a player who is looking for a serious real-time war game. But, if you can get past the lack of realism, there is still a lot of gameplay to enjoy with many missions that include some of the biggest battles ever seen in a RTS game.

What makes Sudden Strike unique is its focus on battles and tactics rather than resource management and construction. Missions range from commanding a small group of French Resistance fighters to truly immense battles such as a recreation of D-Day and Stalingrad with hundreds of units on screen simultaneously. The game engine is capable of handling up to a thousand units per scenario but, even during the biggest battles, the actions and placement of individual units are critical.

Strategy plays a key element, as rushing into battle with tanks will result in your troops being quickly annihilated by well-placed guns and artillery. Instead, you must plan each movement step by step, scouting the territory ahead at all times and wearing down your enemy's defenses as in a real war by using combined arms tactics. This is the most realistic aspect of Sudden Strike and, while instilling a great sense of depth, at the same time it makes some of the missions extremely time consuming (over 19 hours in some cases).

A variety of units are available for each country, ranging from different types of infantry such as riflemen, machine-gunners and commandos to howitzers, anti-tank guns, anti-aircraft guns, numerous vehicles, tanks and airplanes. You can also beef up your arsenal by capturing enemy units' weapons such as anti-tank guns, mortars, artillery and more. While all the units are based on historical and realistic counterparts, they don't always behave as you might expect. Some of the most glaring inconsistencies include the vulnerability of tanks to light machinegun and rifle fire or Panzerfaust-wielding infantry that fire rockets repeatedly, more akin to units in a sci-fi RTS than anything ever seen in WW2. Even worse are 'magical' supply trucks that never run out of ammunition and spare parts, an area where the lack of resource management (supply lines and ammo dumps) hurts the game.

A few other problems are notable beyond the realism issues, the biggest of which is unit management. When there are hundreds of units on screen at one time, identification is essential to good organization, a factor that Sudden Strike fails at miserably. Most of the infantry look nearly identical and you can barely differentiate an officer from a rifleman. Furthermore, there is no provision for maintaining formations or quickly organizing a group of units to coordinate actions effectively. Add to this very spotty path finding where vehicles seem to wander in search of their destination or get stuck between trees and you find yourself spending more time trying to get units to follow your orders than enjoying the game.

Sudden Strike is not the realistic RTS it's advertised to be and playing the larger missions is more tedious than fun because of path finding and unit management problems. That said, there are other things to like about the game if you aren't a wargaming purist looking for an intense, real-time battle experience that emulates WWII style tactics and historical accuracy.

Graphics: The graphical detail is possibly the best of any RTS made up to the date of release. Terrain, most buildings, objects and units are depicted with multiple levels of damage and the hulks of destroyed vehicles and corpses of infantry don't disappear immediately, which creates scenes of massive destruction after prolonged battles. Vegetation can be burned or destroyed with heavy weapons (important when used as cover for your troops) and you get a good sense of being in forest, not just barren RTS settings. Explosions, real-time lighting and weapon effects are all superb.

Sound: The sound is nearly as good as the graphics. Infantry quietly chatter in the background, vehicle engines idle when not moving, birds chirp in the trees and streams and rivers gurgle when you approach them. In destroyed areas, a cold deathly wind can be heard instead of the peaceful sounds of nature that were there before. Most units even have multiple vocal responses to orders and reactions to events and even ask for ammunition! A couple of minor bugs regarding sound include the occasional use of wrong language by certain troops, such as a German truck driver speaking in English or a Russian armored car driver answering in German. Some of the voice acting during scenario briefings seems amateurish.

Enjoyment: The game should appeal to casual war gamers and most RTS fans. While not realistic as claimed and at times hard to control and a bit bug-ridden, overall the game offers a lot of fun and an experience no other RTS can deliver.

Replay Value: There are separate campaigns for the Allied, Russian and German armies as well as stand alone scenarios offering plenty of possibilities for single player action. In addition, new multiplayer maps are being released on a steady basis from a growing mod community on the Internet. An editor is planned for an upcoming expansion pack that will allow players to create new single player campaigns as well.


How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Gold Edition - Easy Setup (639 MB).

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People who downloaded Sudden Strike have also downloaded:
Sudden Strike 2, Sudden Strike: Resource War, Sudden Strike 3: Arms for Victory, Theatre of War, Stronghold: Crusader, Blitzkrieg 2, Soldiers: Heroes of World War II, Blitzkrieg

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Game's Details
Sudden Attack (SEA)
GENREFPS Online Game
GAME PLATFORM客户端
PUBLISHERAsiaSoft (SEA)
DEVELOPERCJ Internet
REGIONSEA
STATUSOB : 0000-00-00 00:00:00
WEBSITEhttp://suddenattack.asiasoftsea.com/
INTROFACEBOOKNEWSCOMMENTPRODUCT
Ranked No. 1 on Korea's Best FPS Game Chart, Sudden Attack is a free-to-play online FPS (First Person Shooter) game with a fast-paced and competitive environment that will keep players at the edge of their seats. Sudden Attack has caused quite a stir in the gaming community as it was the star feature at the E-Star Seoul 2008, an international e-sports tournament in Korea where over 1600 e-teams from China, South Korea and Japan joined the preliminary matches.
Set in an urban warfare, players are tested not only on reflexes but also combat strategies that are essential to annihilate enemies individually or in a clan. With its diverse types of matches, maps, and various methods of exterminating opponents, it is a whole new world to conquer!
Sudden Attack removes entry barriers and it is the first online FPS game where players can enter into an ongoing battle without having to wait for the round to end. Players also have the choice to leave the room in the middle of the war, but a penalty of 100 points will be imposed on the retired player. And the best part is (Counter Strike players can now rejoice!), you respawn within seconds and get back into the game without having to watch legs running all over your dead body while you wait for the timer to run out.
GAME MODE
Team Death Match
This is the simplest of the all available game mode in Sudden Attack. The objective of the game is to the highest scoring team in the game at the end of the count down, or be the first team to reach the victory score.
Mission
One team will be armed with a time bomb, to be used on the designated target found in the map. The bomb team must successfully plant the bomb on the target and defend it until the bomb detonates. While the defuse team must defend the target from the opposing team or try to defuse the bomb before it explode. Targets will be highlighted on the player's radar.
Item Retrieval
This is game mode; one team will be assigned as the defending team and must guard the target from the opposing team. The other team must infiltrate the defense, remove the target and bring it back to their base to win the round. Targets will be highlighted on the player's radar.
Property Defense
Much like Item Retrieval mode, the defending team must guard their target area/base from the opposing team. The opposing team will invade the target area and tries to capture the area for as long as possible. A timer will begin whenever the opposing team successfully enters the target area; the defending team must than remove them as soon as possible.
Submission
Similar to Team Death Match but with the exception that players are only allow to be armed with a knife or other melee weapon, all other weapons will not be allowed in the game mode. The first team to reach the victory score or has
the highest score at the end of the round wins.
Amazing
In Amazing mode, players can play interesting and unconventional game modes available in the game. The game modes offers different winning objectives depending on the game maps in Amazing Mode.
Tacomatch
In Tacomatch mode, players are limited to play in 1 vs 1, 2 vs 2 or 3 vs 3 amount of players. Starting of each round, Blue Team players can select spawn point and has the advantage to use the Radar control to locate enemy Red Team via in the mini-map radar or able to see through the walls of the enemy's name.
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